52 lines
2.1 KiB
Java
52 lines
2.1 KiB
Java
package org.w3c.dom.svg;
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import org.w3c.dom.events.EventTarget;
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public interface SVGPathElement extends SVGElement, SVGTests, SVGLangSpace, SVGExternalResourcesRequired, SVGStylable, SVGTransformable, EventTarget, SVGAnimatedPathData {
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SVGPathSegArcAbs createSVGPathSegArcAbs(float f, float f2, float f3, float f4, float f5, boolean z, boolean z2);
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SVGPathSegArcRel createSVGPathSegArcRel(float f, float f2, float f3, float f4, float f5, boolean z, boolean z2);
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SVGPathSegClosePath createSVGPathSegClosePath();
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SVGPathSegCurvetoCubicAbs createSVGPathSegCurvetoCubicAbs(float f, float f2, float f3, float f4, float f5, float f6);
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SVGPathSegCurvetoCubicRel createSVGPathSegCurvetoCubicRel(float f, float f2, float f3, float f4, float f5, float f6);
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SVGPathSegCurvetoCubicSmoothAbs createSVGPathSegCurvetoCubicSmoothAbs(float f, float f2, float f3, float f4);
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SVGPathSegCurvetoCubicSmoothRel createSVGPathSegCurvetoCubicSmoothRel(float f, float f2, float f3, float f4);
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SVGPathSegCurvetoQuadraticAbs createSVGPathSegCurvetoQuadraticAbs(float f, float f2, float f3, float f4);
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SVGPathSegCurvetoQuadraticRel createSVGPathSegCurvetoQuadraticRel(float f, float f2, float f3, float f4);
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SVGPathSegCurvetoQuadraticSmoothAbs createSVGPathSegCurvetoQuadraticSmoothAbs(float f, float f2);
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SVGPathSegCurvetoQuadraticSmoothRel createSVGPathSegCurvetoQuadraticSmoothRel(float f, float f2);
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SVGPathSegLinetoAbs createSVGPathSegLinetoAbs(float f, float f2);
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SVGPathSegLinetoHorizontalAbs createSVGPathSegLinetoHorizontalAbs(float f);
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SVGPathSegLinetoHorizontalRel createSVGPathSegLinetoHorizontalRel(float f);
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SVGPathSegLinetoRel createSVGPathSegLinetoRel(float f, float f2);
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SVGPathSegLinetoVerticalAbs createSVGPathSegLinetoVerticalAbs(float f);
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SVGPathSegLinetoVerticalRel createSVGPathSegLinetoVerticalRel(float f);
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SVGPathSegMovetoAbs createSVGPathSegMovetoAbs(float f, float f2);
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SVGPathSegMovetoRel createSVGPathSegMovetoRel(float f, float f2);
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SVGAnimatedNumber getPathLength();
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int getPathSegAtLength(float f);
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SVGPoint getPointAtLength(float f);
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float getTotalLength();
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}
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